Popular shows like “Jeopardy”, “Who Wants to Be a Millionaire” and “The Weakest Link” are just a few of the options you could go for. You can search online for a model for a specific game show, or visit a site that has a few different examples for you to try out. [2] X Research source These games will typically run on PowerPoint, so they are easy to introduce to the classroom. You could also use these games as a study aid when you are working at home.

For example, one PowerPoint basketball game works by allowing a shot for each correct answer. The game will keep track of the scores for each team. [4] X Research source

You could introduce a rule in Hangman whereby you have a get a question right before you can guess a letter. You could play these games as a whole class, or split up into smaller groups. Working in smaller groups might make it easier to ensure that everyone gets involved and participates.

For example, if you were playing snakes and ladders you would be asked a question by the teacher before you could roll the dice. You could split the class into a few teams and have a prize for the team that gets to the end of the board first. The smaller the groups, the more questions each person will have to answer.

Each group then takes it in turns to ask the other group of a question. For every incorrect answer, the team loses one of their members. The team with the last remaining member wins.

For each turn a player must get a question correct before picking a square to hit in Battleships or a place to add a chip in Connect 4. If you are doing this in class, you could make a regular feature at the end of the lesson. You could create a tournament or league table from ten-minute games of Connect 4. Remember that you will need a lot more questions with the answers prepared to keep it going.

Research suggests that multiple choice tests that offer a gaming element are often more fun and engaging for students. [7] X Research source Try to set goals and have rewards for good results.

In one example, you will have to maneuver a spaceship and complete a rescue mission. [9] X Research source

Q. How many psychiatrists does it take to change a light bulb?

A. One, but the bulb has to want to change. B. None, the bulb has to change itself.

A funnier version could be “I pushed Justin Bieber off a cliff 250m high, and he fell at a speed of 10m/s. How long did he take to hit the ground?"[11] X Research source

Prior to the seminar, you may want to prepare some materials on key points the students should focus on for the test. Socratic seminars are particularly useful if your test will have more short answer and essay questions than multiple choice.

For example, if you teach European History a suggestion you could offer to your class is a newlywed game skit for the wives of Henry VIII. Ask your students to hit on three or four key aspects of each wife’s life, then let them run with the concept.

A true student-led discussion not only helps your students prepare in a relaxed, low-stress environment, it lets you know what material they are comfortable with and what they do not feel prepared to address.

For example, you may provide a general prompt and allow students the option of a one-on-one oral discussion, writing an essay, or drawing a picture and writing a paragraph explaining the concept. This gives written, oral, and visual communicators different outlets to demonstrate the same concepts.

You can start this by recapping some of the key points covered in test and writing them on the board.

Discussing the question in detail with the different answer will enable you to help make sure that everyone understands which answer was correct and why. Encourage the group that got the question wrong to talk together to explain where they went wrong. [17] X Research source This can operate as a kind of simple peer assessment, where students mark each other’s work. This can be very positive, but you should make sure everyone stays friendly and nobody is singled out.

You could have a simple tally chart on the board, or you could have something more creative. Each correct score could reveal a letter or part of a picture that the teams have to uncover to win.